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MA 3D Computer Animation

Bournemouth University, United Kingdom
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Course Overview

The MA 3D Computer Animation program at Bournemouth University is designed to provide students with the skills and knowledge necessary to succeed in the rapidly growing field of 3D computer animation. The course covers all aspects of 3D animation, including modeling, texturing, lighting, and rigging, as well as advanced techniques such as motion capture, particle simulations, and visual effects. Students will also learn about the business side of the industry, including pitching and presenting projects, and how to work effectively in a studio environment. With a strong focus on practical applications and real-world projects, this course is ideal for those looking to break into the exciting world of 3D animation.

Additional Information

The MA 3D Computer Animation program is delivered through a combination of lectures, workshops, and self-directed learning. Students will have access to state-of-the-art software and equipment, including Autodesk Maya, 3ds Max, and Nuke. The course is taught by experienced industry professionals and guest lecturers, providing students with valuable insights and networking opportunities. Graduates of the program are well-equipped to pursue careers in film, television, video games, and other areas of the 3D animation industry.

Unlock Your Creativity at Bournemouth University - The Premier Destination for 3D Computer Animation

Bournemouth University is an ideal location for studying 3D computer animation due to its proximity to the vibrant creative industries of London and the South Coast. The university has a strong reputation for producing highly skilled animators and filmmakers, and its location provides access to a diverse range of cultural and artistic influences. The university's facilities are also top-notch, with state-of-the-art equipment and software available to students throughout their studies.

Why You Should Study This Course

  • Develop the skills to work in several areas where computer animation is applied, including films, animated features, computer games, television production, commercials, illustration, scientific visualization, flight simulation, virtual environments, architectural visualizations, and interactive media. 

  • Collaborate with students from across the NCCA Master's courses, providing a realistic setting to discover what it's like working with other creative and technical people 

  • Attend regular masterclasses and our visiting practitioner's lecture series, where you'll learn about the 2D and 3D industry from practicing artists and companies, including BU alumni 

  • Undertake a Masters project with dedicated production time to create a substantial and original project in preparation for the degree show attended by top industry recruiters  

  • Study in a professional studio environment; facilities include a full suite of industry-standard 2D and 3D software, a motion capture studio, a green screen studio, and animation labs. 

General Eligibility

The standard requirements for embarking upon a postgraduate taught degree are:

  • A bachelor's Honours degree with 2:2 in any subject

  • A professional qualification or diploma recognized to be equivalent to an honors degree

  • Industrial experience is deemed to be equal to an honors degree

Part Time Work Details

20 hours per week

What You'll Study

1 Core Units
  • Core Production Principles: This unit is the first practical unit on the course and establishes the core skills in computer animation tools that you'll rely upon throughout the rest of the system. 

  • Core Production Techniques: In this unit, you'll build upon the skills developed in Core Production Principles to expand your knowledge of animation techniques and add further depth to your computer animation practice. 

  • Visual & Critical Studies: This unit provides your studies' broader theoretical and critical context. It will introduce you to various conceptual tools and academic themes in moving images to encourage debate and critical thinking in computer animation. In addition, you will consider how to underpin your creative practice within a contemporary context theoretically

  • Group Project: Working with students from the other NCCA Masters courses, you'll conceptualize, design, and execute a short, animated project, in a manner that is aligned with industry practice.

  • Research & Development in Computer Animation: You'll undertake research in an area of computer animation that interests you, which can be industry focussed or more academic. Workshops, seminars and industry masterclasses support this unit.

  • Production Development: During this unit, you'll develop your skills and knowledge in originating computer animation assets and content. With guidance from tutors, you'll undertake the conceptualization, design, and development of your production project.

  • Master's Portfolio: The focus of the third semester is completing the Masters's component of your education. This project can be a standalone or a continuation of the group project unit. In either case, you can work alone or with other students. 

2 Placement

You can undertake a three-month placement during the Master’s Portfolio unit, providing an opportunity to apply your acquired knowledge and skills in the workplace. You are required to find your order; however, our Careers & Employability Service and your faculty placements office are on hand to support you.

Language Requirement

  • IELTS6.0
  • TOEFL78
  • PTE58
  • Duolingo79

IELTS (Academic) 6.5 with a minimum of 6.0 in writing, speaking, listening, and reading or equivalent.

Ready to get started?

For any enquiries or further details, please don't hesitate to contact us. Let's take the next step in your academic journey together.

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