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BSc (Hons) Computer Games Production

University of Portsmouth ( Navitas ), United Kingdom
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Course Overview

Our award-winning Computer Games Production degree course will help you achieve your dream of becoming a producer or project manager.

You’ll also develop the essential business expertise to start your own indie games studio and tackle the challenges that arise – from funding and protecting your innovative ideas to the team and project management, marketing, and leadership. By working with fellow students from our Computer Games Technology degree course, you’ll gain experience in all areas of game development.

Our course emphasises collaboration and has strong ties with the South Coast games industry. You'll have many opportunities to work with game companies, culminating in a year-long shippable development project in your final year.

General Eligibility

Typical offers

  • A levels – ABB–BBC

  • UCAS points – 112–128 points (calculate your UCAS points)

  • T levels – Merit

  • BTECs (Extended Diplomas) – DDM–DMM

  • International Baccalaureate – 25-26

Part Time Work Details

20 hours of work permit weekly for international students.

What You'll Study

1 Year 1

Core modules this year include:

  • 3D Modelling

  • Art Skills For Games

  • Coding and Scripting for Games

  • Game Development

  • Games Design and Context

  • Production Studio

2 Year 2

Core modules this year include:

  • Leadership Development

  • Student Enterprise For Games

Optional modules:

  • Commercial Asset Production for Real-Time

  • Creative Technologies Study Exchange

  • Design and Visual Research For Cinema and Game

  • Design Games

  • Designing for Animation

  • Engaged Citizenship Through Interdisciplinary Practice

  • Gameplay Programming

  • Maths for Games

  • Modern Foreign Language

  • Professional Experience

  • Program Consoles

  • Programming Application Programming Interfaces

  • Prototyping and Iterating Game Designs

3 Year 3

Core modules this year include:

  • Final Year Project

Optional modules in this year include:

  • Group Leadership, Management and Production Skills: Part One

  • Advanced Graphics Techniques

  • Create Worlds

  • Games Research

  • Implementing Game Audio

  • Motion Capture Applications

  • Programming AI for Games

  • Psychological Theory for Game Designers

  • Targeting Platforms

Language Requirement

  • IELTS5.5
  • TOEFL59
  • PTE50
  • Duolingo69
  • English language proficiency at a minimum of IELTS band 6.0 with no component score below 5.5.

Ready to get started?

For any enquiries or further details, please don't hesitate to contact us. Let's take the next step in your academic journey together.

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