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BA Games Design

Brunel University London, United Kingdom
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Course Overview

The BA Games Design program at Brunel University London is a comprehensive and innovative course that equips students with the skills and knowledge required to succeed in the dynamic and exciting world of games design. Our program covers all aspects of game development, from concept and storytelling to programming and testing. Students will learn how to create engaging and immersive gaming experiences using a range of software and tools, including industry-standard game engines and programming languages. With a focus on both theoretical and practical aspects of games design, our course is designed to produce well-rounded and knowledgeable professionals who are ready to enter the workforce upon graduation.

Additional Information

Our program has strong industry connections, with guest lectures from industry professionals and opportunities for work experience and internships. Students will also have access to state-of-the-art facilities, including a dedicated game design studio and a range of gaming equipment. Upon graduation, students will be eligible to pursue careers in game development studios, independent game development, or further academic study.

Why Choose Brunel University London for Your Games Design Degree?

Brunel University London is an ideal choice for students interested in games design due to its strong reputation for producing highly skilled and knowledgeable graduates. Our faculty are experts in their fields and have a wealth of experience in the games industry. Students will benefit from a supportive and dynamic learning environment that fosters creativity, collaboration, and innovation. Additionally, our location in London provides access to a vibrant and diverse cultural scene, with numerous opportunities for networking and career advancement.

Why You Should Study This Course

The Games Design BA gives you the flexibility to explore what really interests you. In the first year, you will study a range of modules including Introduction to Games Design, Introduction to Games Studies as well as Historical and Business Contexts. This approach is designed to help you decide where your particular interests lie so that you can begin to consider where to specialize in the second and third years. In the second and third year, you have the choice to focus on design, art, technology, game studies or sound, and music. Making this choice allows you to begin to specialize in your chosen field of game design and to build your portfolio around your future ambitions whilst youre still studying. This means you can hit the ground running when you graduate because you will have a clear focus on where you want to work and the kind of role you want to pursue.

General Eligibility

  • GCE A-level BBC.

  • BTEC Level 3 Extended Diploma DMM in any subject.

  • BTEC Level 3 Diploma DM in any subject, with an A-level at grade C.

  • BTEC Level 3 Subsidiary Diploma M in any subject, with A-levels grade BB.

  • International Baccalaureate Diploma 29 points.

  • Obtain a minimum of 112 UCAS tariff points in the Access to HE Diploma with 45 credits at Level 3. 

  • T levels: Merit overall

Part Time Work Details

20 hours of work permit weekly for international students.

What You'll Study

1 Year 1

Compulsory

  • Global Gaming Histories

  • Games Design 1: Introduction to Game Design Core: Element 2

  • Games Studies 1: Introduction to Game Studies

  • Asset Creation 1: Art Fundamentals

  • Games Development 1: Prototyping and Communication

  • Studio Practice

  • Game Audio 1: Sound Fundamentals

2 Year 2

Compulsory

  • Games Studies 2: Concepts and Analysis

  • Games Design 2: Mechanics & Economies

  • Games Development 2: Methodologies & Practices

  • Asset Creation 2: Advanced Techniques

  • 3D Modelling for Games

  • Game Genres

  • Game Engine

  • Games Programming

  • Game Audio 2: Music for Games

  • Ludomusicology

  • Research Methods

  • UI/UX Design

Optional

  • Asset Creation 2: Advanced Techniques

  • Animation

  • 3D Modelling for Games

  • Game Engine

  • Games Development 2: Methodologies & Practices

  • LudomusicologyT

  • Setting and World Design

3 Year 3

Compulsory

  • Dynamic Audio and Implementation

  • Games Studies 3: Theory of Games Design

  • Games Design 3: Further Design

  • Gaming Technologies

  • Game Audio Major Project

  • Major Project: Game Art Project

  • Socio-Cultural Studies

  • VFX

Optional

  • Concept Art Project

  • Concept Communication

  • Film and Video Games

  • Foint Film/Theatre Final Production

  • Major Project – Serious Games

  • Major Project – Commercial Games

  • Major Project – Experimental Games

  • Major Project – Game Assets

  • Major Project – Team Project

  • Psychogeography

  • Major Project: Traditional Games

  • Major Project – Game Analysis Video Essay

  • Major Project – Hardware Technology

  • Major Project – Software Technology

  • Major Project – Film and Video Games

  • Theory Project: Business & Development

  • Theory Project: People, Communities, and Cultures

  • Theory Project: Design

  • Theory Project: Game Analysis

Language Requirement

  • IELTS5.5
  • TOEFL59
  • PTE50
  • Duolingo69

IELTS: 6.5 (min 5.5 in all areas)

Pearson: 59 (59 in all subscores)

BrunELT: 63% (min 55% in all areas)

TOEFL: 90 (min R18, L17, S20, W17)

Additional Information

This course is available: 4 years full-time with placement

Ready to get started?

For any enquiries or further details, please don't hesitate to contact us. Let's take the next step in your academic journey together.

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