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BSc(Hons) Immersive Computing

Falmouth University, United Kingdom
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Course Overview

New immersive realities, data-rich and informed interactions, automation and ever-more connected clouds are shaping how the world operates and how people interact with each other – computer science underpins it all.

Experts teach you from the Games Academy and the Cornwall Business School to help you become a daring computer scientist capable of leveraging scientific principles and cutting-edge technology to create new and compelling products and services.

You will

  • Get practical hands-on experience, immersing yourself in computer programming and software engineering to build your software.

  • Work on complex real-world problems set in partnership with industry and explore market-led incubation opportunities identified by our RealWORKS employability team.

  • Advance your knowledge of computer science and computing technologies in a way that enables you to incorporate cutting-edge advances into the digital products and services you create

  • Leverage user-centred design thinking in your system development lifecycles, taking advantage of our research strengths.

  • Collaborate in multidisciplinary Agile teams to realise projects with real commercial potential

General Eligibility

We consider all applications on their merit and potential. We invite all applicants to an interview day or audition to allow them to demonstrate this, along with what inspires and motivates them in their field. Applicants can also show their portfolio or give a performance, depending on the course. We welcome applications from all subject backgrounds, whether you’ve specialised in STEM, the arts or the humanities.  

Course route Entry requirements

BA/BSc(Hons) three-year degree 104 – 120 UCAS Tariff points

BA/BSc(Hons) four year degree

with placement year 104 – 120 UCAS Tariff points

BA/BSc(Hons) four year degree

with Integrated Foundation Year 80 – 120 UCAS Tariff points

UCAS Tariff points will primarily be from Level 3 qualifications such as but not limited to A-levels, T Levels, a BTEC/UAL Extended Diploma or a Foundation Diploma.

Part Time Work Details

Twenty hours of work permit weekly for international students.

What You'll Study

1 Integrated Foundation Year (optional)
  • Explore

  • Technique

  • Apply

  • Industry

  • Launch

2 Year 1
  • Development Principles

  • Principles of Computing

  • Creative Computing

  • Multidisciplinary Development Practice

  • Individual Creative Computing Project

3 Year 2
  • World Creation Project: Pre-Production

  • Mathematics for 3D Worlds & Simulations

  • Specialisms in Creative Computing

  • World Creation Project: Production

  • Developing Specialist VR Practice

4 Year 3
  • Major VR Development Project: Pre-Production

  • Research & Development: Practice

  • Major VR Development Project: Production

  • Research & Development: Dissertation

Language Requirement

  • IELTS5.5
  • TOEFL59
  • PTE50
  • Duolingo69

For applicants whose first language is English, we require you to have or be working towards GCSE English Language Grade 4 (C) or equivalent. 

If English is not your first language, you must meet the same standard, equivalent to the IELTS Academic 6.0 overall score, with at least 5.5 in Reading, Writing, Speaking and Listening. We accept a range of in-country equivalencies and approved tests.  

Additional Information

Placement year (optional) You can take an optional placement year after your second year on a three-year programme or after your third year if you’re studying for a degree with an Integrated Foundation Year. You’ll be responsible for finding your placement with support from the RealWORKS employability team. Choosing this option will enhance your industry experience and skills while studying. How you’ll study during your placement year You’ll spend time working as part of a business or organisation in a professional context. This can be in one role or up to three and must be for a minimum of 24 weeks. You’ll develop in-demand workplace skills, deepen your insight into the industry and grow your network of contacts, all of which could help you get ahead in your career after graduation. Throughout this year, you’ll develop a portfolio of work that includes critical self-reflection on what has been learned from the experience. You’ll be required to provide evidence of your experiences, the skills you’ve learned and your professional growth.

Ready to get started?

For any enquiries or further details, please don't hesitate to contact us. Let's take the next step in your academic journey together.

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