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The creation and production of computer games has grown to become a huge, rapidly evolving industry with a growing need for talented individuals to fill technical and creative positions. On this practical course, you work at the cutting edge of games technology, preparing you to hit the ground running when you join the sector.
TIGA member - representing the games industry
UKIE logoThe course takes a hands-on approach to games development, calling on you to work on games and creative-technology projects from the start, turning game ideas into playable demos. In the first year, you learn a variety of relevant techniques, including programming and 2D graphics for games, as well as researching the market and generating ideas for original games.
You work in our specialist creative-technologies and game-development labs, and use a range of cutting-edge technologies - such as motion capture, green screen, VR and XR - to develop your practice and build a professional portfolio.
We will consider you as an individual and take into account all elements of your application, not just your qualifications. We are looking for breadth and depth in your current studies and enthusiasm for the subject you wish to study.
At least 112 points with 96 points from at least 2 A level passes
At least 112 points with Distinction Merit Merit in BTEC Extended Diploma or Distinction* Distinction* in BTEC Diploma
A completed Access to Higher Education Diploma (with 12 merits and 12 distinctions at level 3)
Equivalent qualifications such as Irish Leaving Certificate, OCR Nationals, International Baccalaureate and CACHE Level 3 awards.
You can work out how many UCAS points your qualifications are worth with the UCAS tariff calculator
Check Your Country page to confirm that your local qualifications are suitable or contact your International Admissions Team
The 20 hours is total hours. It is not per job. If you hold multiple part-time jobs then the total hours of all the work you are doing added together.
Fundamentals Of Creative Technologies (CIS085-1) Compulsory
Games And Digital Asset Design (CIS099-1) Compulsory
Prototyping And Visual Programming (CIS098-1) Compulsory
2d Graphics And Digital Art (CIS100-1) Optional
Principles Of Games Programming (CIS101-1) Optional
Professional Industry Portfolio (CIS127-2) Compulsory
Studio Development Project (CIS128-2) Compulsory
3d Graphics And Animation (CIS126-2) Optional
Applied Games Design (CIS129-2) Optional
Applied Games Programming (CIS130-2) Optional
Compositing For Visual Effects (CIS095-2) Optional
Desktop Applications Development And Software Engineering (CIS116-2) Optional
Mobile Application Development (CIS099-2) Optional
User Experience Design (CIS120-2) Optional
Web Technologies And Platforms (CIS051-2) Optional
Disruptive Technologies (CIS058-3) Compulsory
Undergraduate Project For Creative Technologies (CIS059-3) Compulsory
Advanced Games Design (CIS061-3) Optional
Advanced Games Programming (CIS062-3) Optional
Advanced Graphics For Games (CIS060-3) Optional
English language requirements
The University accepts the following qualification as satisfying the English Language requirements for entry to a Bachelor or Master's degree.
UKVI Academic IELTS overall score of 6.0 with minimum 5.5 in each element
Please note: some courses may require higher levels of English – the exact criteria will be specified in the course descriptions
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For any enquiries or further details, please don't hesitate to contact us. Let's take the next step in your academic journey together.
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