Course Overview
Graduates have gone on to work as artists, level designers, 3D modellers and texture artists at a range of games companies, including 3rd Dimensions, Atomic Planet, Bizarre Creations, Creative Assembly, Electronic Arts, Eutechnyx, Halch, Media Molecule, Microsoft Rare, Naughty Dog, Ninja Theory, Rebellion, Rockstar North and Rockstar San Diego, Sega, Sony, Streamline, Supermassive Games, Traveller's Tales, Ubisoft, Venom, Weta Digital and many more.
You also develop skills for a career in digital media – typically areas of film, TV, advertising and multimedia – through architectural and product visualisation.
We have excellent relationships with many businesses, allowing you to apply for summer, year-long and graduate placements with critical organisations such as Microsoft, Rare, Team 17, ZeroLight, R8 Games, Hammerhead VR, Dojo Arcade, Schlumberger, Sumo Digital and Coastsink.
General Eligibility
96-112 points plus a portfolio if your Level 3 qualifications do not include a creative subject such as art, design, drawing, animation or games art/design. Your portfolio should demonstrate fundamental drawing skills, such as life drawing and observational drawing, alongside showing us your creativity. Get some hints and tips on how to prepare a portfolio.
If you have gained credits at Level 4 or higher in a related subject from previous study at college or university, then credit transfer towards your new course may be possible.
Part Time Work Details
20 Hours of work permit weekly for international students.
Language Requirement