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This course is designed for students who want to pursue a career in the exciting and rapidly growing field of games production. You'll learn how to design, develop and produce high-quality video games, as well as gaining an understanding of the technical and creative aspects of game development. Throughout the course, you'll have access to cutting-edge facilities and equipment, including game engines, hardware and software tools, and workshops with industry experts. You'll also have the opportunity to collaborate on real-world projects with fellow students, developing your teamwork and project management skills. Upon completion of the course, you'll be well-prepared for a career in the games industry or for further study at master's level.
Students on this course will have access to a dedicated game development studio, as well as opportunities to work with industry partners and attend guest lectures from professionals in the field. The course is designed to give students a broad understanding of game development, including topics such as game design, 3D modeling and texturing, programming, audio production, and project management.
De Montfort University has a strong reputation for teaching and research in games production, with a dedicated team of academics and industry experts who are passionate about the subject. The university's games development studio is equipped with state-of-the-art hardware and software, providing students with the tools they need to produce high-quality games. Located in the heart of Leicester, DMU is easily accessible from across the UK and offers a vibrant student life with plenty of opportunities for socializing, sports, and extracurricular activities.
104 UCAS points from at least two A-levels, or
BTEC National Diploma/ Extended Diploma at DMM
Plus, five GCSEs at grade 4 or above, including English and Mathematics or equivalent.
Alternative qualifications include:
Pass in the QAA accredited Access to HE with English and Mathematics GCSE required as a separate qualification.
We will normally require students to have had a break from full-time education before undertaking the Access course.
International Baccalaureate: 24+ points
Foundation Year in Computing: Pass Foundation, progression is at the discretion of the programme leader. Refer to the Foundation team for further guidance.
20 Hours of Work permit weekly for international students.
Block 1: Game Design & Development
Block 2: Markup Languages & Scripting
Block 3: Maths & Computer Systems
Block 4: C++ Fundamentals
Block 1: 3D Pipeline Fundamentals
Block 2: Mobile Games and AI for Simulation
Block 3: Progressive Game Engines & Scripting
Block 4: Game Development Team Project
Block 1: Advanced Game Engine Application
Block 2: Audio & QA for Games
Block 3: Advanced 3D Workflow & Design
Block 4: Game Development Project
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For any enquiries or further details, please don't hesitate to contact us. Let's take the next step in your academic journey together.
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