Course Overview
In games, the role continues to be vital to a successful production pipeline. There is a genuine demand for concept art graduates in this expanding marketplace.
This course strongly focuses on preparing you for working in the industry. The system has been designed by and is run by staff with significant industry experience who have overwhelming knowledge of film, TV, game, animation and comic productions. We have many contacts in the industry, including at ILM, Atomhawk, Rare, and Sumo Digital, ensuring our teaching practices reflect current industry trends. We also invite concept arts guest speakers from studios, such as Ubisoft, Dreamworks and others, to engage with you and set your briefs reflecting the kind of work you would be expected to do in a professional environment.
You will have access to excellent facilities, including high-specification computers with graphics tablets and more specialised equipment such as Cintiqs, green screen facilities and motion capture, as well as drawing studios, scanners and light boxes for more traditional art development.
General Eligibility
At least a UK 2.2 honours degree in concept art, games art or equivalent.
Part Time Work Details
20 Hours of work permit weekly for international students.
Language Requirement