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BA Games Design

Brunel University London (Navitas), United Kingdom
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Course Overview

The BA Games Design program at Brunel University London (Navitas) is a unique and exciting opportunity for students to develop their skills in game design, development, and production. Students will learn the fundamentals of game design, including game mechanics, level design, user experience, and storytelling, as well as the technical aspects of game development, such as programming, 3D modeling, and animation. The program is designed to give students a comprehensive understanding of the games industry and prepare them for careers in game development, game publishing, or related fields. With expert teaching staff, cutting-edge facilities, and industry connections, this program offers students an unparalleled learning experience.

Additional Information

In addition to lectures and workshops, students will have access to state-of-the-art equipment and software, including game engines, level editors, and graphics software. Students will also have the opportunity to work on real-world projects, such as developing a game from concept to completion, and can showcase their work at industry events and exhibitions. The program also offers opportunities for students to engage with industry professionals through guest lectures, mentorship programs, and networking events.

Leading the Way in Game Design Education: Why Choose Brunel University London (Navitas)

Brunel University London (Navitas) is an ideal location for students interested in game design due to its proximity to the vibrant games industry in London. Students will have access to a wide range of career opportunities, including top game development studios, publishers, and related companies. The university's strong industry connections ensure that students are prepared for the demands of the workplace and can quickly transition into their chosen careers upon graduation.

Why You Should Study This Course

If you want to design the games you play and be a part of the booming games design industry – this is the course for you.

From the start, you will be encouraged to think and work as a games designer and be given the skills to develop your own ideas. You will design and prototype your own games, pitch games and develop skills in digital asset creation, wire-framing, and 3D modelling. You will also learn the core theories, concepts and methods of analysis of games which will help you create games that are based on a rich foundation of knowledge.

The Games Design BA gives you the flexibility to explore what really interests you. In the first year, you will study a range of modules including: Introduction to Games Design, Introduction to Games Studies as well as Historical and Business Contexts. This approach is designed to help you decide where your particular interests lie so that you can begin to consider where to specialise in the second and third year.

In the second and third year, you have the choice to focus on design, art, technology, game studies or sound and music. Making this choice allows you to begin to specialise in your chosen field of games design and to build your portfolio around your future ambitions whilst you’re still studying. This means you can hit the ground running when you graduate because you will have a clear focus on where you want to work and the kind of role you want to pursue.

By the end of the course you will have a comprehensive portfolio and a range of skills sought after by the games industry in areas such as: game design, game production, game art, game development, game analysis, and game research, as well as giving you transferable skills that are relevant to broader fields.

Brunel’s Games Design BA covers all the skills needed to design, develop and understand games, giving you training that will help you to reach your potential in the games industry.

General Eligibility

  • GCE A-level BBC.

  • BTEC Level 3 Extended Diploma DMM in any subject.

  • BTEC Level 3 Diploma DM in any subject, with an A-level at grade C.

  • BTEC Level 3 Subsidiary Diploma M in any subject, with A-levels grade BB.

  • International Baccalaureate Diploma 29 points.

  • Obtain a minimum of 112 UCAS tariff points in the Access to HE Diploma with 45 credits at Level 3. 

  • T levels : Merit overall

Part Time Work Details

20 Hours of Work permit weekly for international students.

What You'll Study

1 Year 1

Compulsory modules:

  • Global Gaming Histories

  • Games Design 1: Introduction to Game Design

  • Games Studies 1: Introduction to Game Studies

  • Asset Creation 1: Art Fundamentals

  • Games Development 1: Prototyping and Communication

  • Studio Practice

  • Game Audio 1: Sound Fundamentals

2 Year 2

Compulsory

  • Games Studies 2: Concepts and Analysis

  • Games Design 2: Mechanics & Economies

  • Games Development 2: Methodologies & Practices

  • Asset Creation 2: Advanced Techniques

  • 3D Modelling for Games

  • Game Genres

  • Game Engine

  • Games Programming

  • Game Audio 2: Music for Games

  • Ludomusicology

  • Research Methods

  • UI/UX Design

Optional

  • Asset Creation 2: Advanced Techniques

  • Animation

  • 3D Modelling for Games

  • Game Engine

  • Game Genres

  • Games Development 2: Methodologies & Practices

  • Ludomusicology

  • Setting and World Design

3 Year 3

Compulsory:

  • Dynamic Audio and Implementation

  • Games Studies 3: Theory of Games Design

  • Games Design 3: Further Design

  • Gaming Technologies

  • Game Audio Major Project

  • Major Project : Game Art Project

  • Socio-Cultural Studies

  • VFX

Optional:

  • Concept Art Project

  • Concept Communication

  • Film and Video Games

  • Joint Film/Theatre Final Production

  • Major Project – Serious Games

  • Major Project – Commercial Games

  • Major Project – Experimental Games

  • Major Project – Game Assets

  • Major Project – Team Project

  • Psychogeography

  • Major Project: Traditional Games

  • Major Project – Game Analysis Video Essay

  • Major Project – Hardware Technology

  • Major Project – Software Technology

  • Major Project – Film and Video Games

  • Theory Project: Business & Development

  • Theory Project: People, Communities, and Cultures

  • Theory Project: Design

  • Theory Project: Game Analysis

Language Requirement

  • IELTS5.5
  • TOEFL59
  • PTE50
  • Duolingo69

IELTS: 6.5 (min 5.5 in all areas)

Ready to get started?

For any enquiries or further details, please don't hesitate to contact us. Let's take the next step in your academic journey together.

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