Develop the specialist skills and knowledge to enter the games, digital and creative entertainment industries.
As part of your course, you’ll:
Focus on three main areas: programming and software engineering; art, concept and asset production; and game design studies, practice and theory
Take products from an initial idea through the design, visualisation and technical implementation stages
Be encouraged to foster your individual creativity
Produce games based on your ideas
Work with other students and tutors who have a passion for games and gaming
Placement opportunities, networking events and guest lectures from industry experts such as Disney animator Aaron Blaise, Codemasters, Team17 Digital and Ben Dare from Ubisoft Toronto will enhance your awareness of the career opportunities open to you.
Access to HE Diploma
Pass overall with a minimum of 112 UCAS tariff points.
T Levels
Pass overall with a minimum of 112 UCAS tariff points, including a C or above on the core.
Scottish Awards
112 UCAS tariff points from a minimum of 5 Highers of which at least 2 must be grade B or above.
Irish Leaving Certificate
112 UCAS tariff points from a minimum of 5 subjects at a higher level of which at least 3 must be grade H3 or above.
International baccalaureate
112 UCAS tariff points from a minimum of 3 Highers of which at least 2 must be grade H5 or above.
Portfolio Required
All suitable candidates will be required to submit a portfolio, examples of which could include: creative 2D/3D digital art, traditional image making and sketchbooks, as well as knowledge and enthusiasm for the subject area. Further guidance will be provided to applicants when they are asked to submit a portfolio.
20 hours of work permit weekly for international students.
IELTS 6.0 with no skills below 5.5, or an equivalent qualification.
Computing
City Campus
Undergraduate
Full-Time, 3 years
September
6.0
9250,
14000, (INT)
Plymouth, England
Undergraduate
£ 6165
Scotland
5.5
Undergraduate
£15,100
Edinburgh, Scotland
6.5
Undergraduate
24500