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BA (Hons) Visual Effects (VFX) for Film and Television

Arts University Bournemouth, United Kingdom
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Course Overview

This course will provide you with the skills and knowledge to become a highly skilled visual effects artist, capable of creating stunning imagery for film and television. You'll learn how to work on high-end productions, from pre-production planning to final delivery, and develop your expertise in software such as Nuke, Maya, and Houdini. With a focus on practical projects and real-world briefs, you'll gain a deep understanding of the visual effects industry and be prepared for a successful career in this exciting field.

Additional Information

In addition to your core learning, you'll have access to industry-standard software and equipment, as well as mentorship from experienced professionals in the field. You'll also benefit from our strong industry connections, with opportunities for work experience and networking events. Our graduates have gone on to work at top studios such as Industrial Light & Magic, Framestore, and The Mill.

Join Arts University Bournemouth and take your first steps towards a successful career in visual effects for film and television.

Arts University Bournemouth has a long history of producing highly skilled visual effects artists, with a strong focus on practical learning and industry connections. Our state-of-the-art facilities and experienced staff will provide you with the perfect environment to develop your skills and launch your career in this exciting field.

Why You Should Study This Course

The VFX course is extremely well resourced with state-of-the-art hardware and industry-standard software tools. Youll use the same equipment as the professionals and produce industry-standard work. The course is committed to high-quality production values and you will have access to state-of-the-art facilities. This will help equip you with a strong portfolio of visual effects work tailored to a specific production role and prepare you for entry positions into the VFX industry. We take students on a traditional journey that is inherently connected to the artistic discipline that is todays VFX world. We work with nude models, costumed figures, martial artists, still life, and digital reference material to refine our students €œeye€. The computers in our VFX €œlab€ are blisteringly fast and configured to mirror industry best practices in color management and rendering distribution. We dont confine our students to the lab. We make sure that students enjoy their time with us on the course and we regularly organize social events, ranging from paint-balling to boat trips and more industry-driven social events with influential industry partners.

General Eligibility

This course aims to develop your observational and design skills alongside increasing your technical competence in 2D and 3D software. Listed below are a number of suggestions to help you when you are collecting your work together: Coursework portfolio including examples of visual work across a variety of mediums; your portfolio should illustrate your working process Evidence of interest in the use of 2D and 3D computer software Examples of photography, image composition, design, and concept work; you do not have to evidence each one of these but a sample of your best work highlighting your main area of interest and skill would be acceptable Showreel of work if possible, but not compulsory (no longer than 3 minutes).

What You'll Study

1 Level 4 (first year)
The BA (Hons) Visual Effects Design and Production course has been created in response to an industry demand for visual effects artists who possess strong observational skills and the ability to apply these skills in the composing of a final moving image. In order to cultivate these abilities, the course aims to develop traditional art and design skills as part of a VFX training programme. You will experience a team-based production process that replicates industry best practice; including concept development, on-set data acquisition, asset building, animation and compositing. At Level 4, we’ll introduce you to the underlying concepts and fundamental structural principles of visual effects work. You’ll develop an ability to evaluate and interpret the application of complementary art and design skills within visual effects practice. We’ll teach you the technical and technological disciplines necessary for visual effects work, helping to develop an appropriate knowledge of 2D and 3D software in preparation to develop new skills at Levels 5 and 6. You’ll attend a series of practical workshops, lectures and seminars, building competencies in the generation of concepts, the construction of digital assets and the processing of live action footage. Alongside processing moving imagery, you’ll develop an aesthetic awareness through observational drawing and painting, utilising both traditional materials and digital solutions. This helps to develop an ability to evaluate different approaches to solving production problems. You practice is underpinned by an engagement with historical and cultural contexts, and you’ll develop essential research and study skills which help you develop an ability to present, evaluate and interpret information from multiple sources.
2 Level 5 (second year)
In your second year, you’ll develop a more nuanced understanding of the specialist roles involved in a collaborative production process by working both independently and as part of a team. You’ll build on the skills that you developed at Level 4, applying aesthetic awareness and technical knowledge in a production context that reflects industry best practice. You’ll work with increasing independence as part of a production team to take a visual effects sequence from concept and pre-visualisation stages through to live action acquisition, asset creation and compositing. Production roles specialising in either 2D or 3D processes are negotiated with staff members and defined through the use of Learning Agreements, and you’ll be assessed on your individual contribution to your collaborative projects. By deploying key techniques in processing imagery from multiple sources, you’ll begin to develop a specialist portfolio of skills relevant to an industry context. As part of the process of becoming an independent learner, there are also potential opportunities for industry placements or overseas study visits. You’ll also work independently to research and develop your own visual effects sequence in preparation for a pitch process at Level 6. This developmental work will require the application of a range of established design techniques and research methods, including a sustained piece of academic writing, to effectively communicate ideas and identify limits of knowledge.
3 Level 6 (third year)
At Level 6, you’ll demonstrate a systematic understanding of visual effects practice by applying your specialist skills to a collaborative production process. The intricate nature of visual effects design and production necessitates negotiating a complex body of knowledge, drawing on both artistic and technical skills in generating a final image sequence to an industry standard. Effective team work is paramount in successfully achieving a professional standard of production, and Level 6 develops critical awareness of co-operative roles and personal responsibilities that are required to make an ethical practitioner. There are opportunities for this collaborative production process to include working alongside other courses in the university. At this level, you’ll work more independently in your production role, requiring effective time-management and organisational skills to evaluate concepts, make judgements and frame appropriate questions to solve production problems. Through your written Investigative Study, you’ll engage in research activity, making appropriate use of literary and audio-visual resources in exploring the conceptual limits of their discipline. Individual research activity also takes the form of a Professional Development Portfolio, where students investigate an area of contemporary practice relevant to their career ambitions, and develop a portfolio appropriate for pursuing post-graduate study or initiating professional practice. On completing our degree course, you’ll be able to apply your creativity and technical knowledge to enrich the storytelling aspects in a range of films and related projects.

Language Requirement

  • IELTS6.0
  • TOEFL78
  • PTE58
  • Duolingo79
Academic IELTS or UKVI IELTS 6.0 overall with at least 5.5 in each band.

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For any enquiries or further details, please don't hesitate to contact us. Let's take the next step in your academic journey together.

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